Note:
this is just one possible way of getting a start on building a Kingdom/Culture,
and you need not fill in every detail (especially at first). Also, game
players may or may not ever need to know a lot of these details,
but the more YOU know, the more you can round out your story/game/environment....
Information is red is what is specifically required
for the Runesword (I) system
Information in blue is also particularly useful
I. Basic Kingdom Infomation
Kingdom Name:Zur
Kingdom Quote: The Zurish are fishermen,
merchant sailors, and master ship builders. Physically, they are stocky,
short, and muscular. They are critical to the transport of goods all
over the realm.
[*Sub-Culture: (specific clan, sect, etc.)][*note if this is the particular
group this info sheet applies to]
[What the Native Peoples Call Themselves (if different than Kingdom
name):]
Location:
Size of Territory:
[Time Period: (if applicable)]
Language(s):
Inter-Kingdom Relations:
[Border Countries/relations:]
[Relation with Jafra/emperor: in favor, dis-favor, etc.]
At War/Conflict with: (include details if applicable)
Treaties/Positive Relations with: (include details if applicable)
Reputation/Stereotype: (how other kingdoms view this people)
Physical Environment:
General Terrain:
[Coastal? (if so, is
it a navigable coast?)]
Climate:
"Common" Natural Disasters: (e.g. active volcano, tornado zone, monsoon
season, etc.)
Other Notable Features/Concerns: (e.g. highest mt on continent, barrier
reef on coast)
II. Individual Citizens (Characters)
Physical/Racial Characteristics
Standard Game Stats:
Health:
Strength:
Agility:
Action Points (AP):
Will:
Body (size):
Special Resistances: (cold/fire/sharp,etc., with
% resisted)
Life Expectancy:
% mortality at:
infancy
childhood adolescence
young adult middle age
old age
(*should equal 100% for total
population)
Notable Skills/Occupations:
Typical (Stereotypic) Occupations:
Available Skills for Characters (at Creation):
(weapons)
(magic)
(other)
III. Social Issues
Standard (Character) Vice Scores:
Luna
Pride
Revel
Greed
Wrath
Lust
(higher number = worse weakness, average is 18)
Family Relations
Family unit: (nuclear, extended, multi-generational, etc.)
courtship and marriage: (individual choice, arranged
by family/other)
living arrangements: (move in with/near groom's
family? bride's family? on own? variable?)
fatherhood:
traditional responsibilities:
effect(s) on social status:
(does having more kids/sons/daughters give you a social advantage?)
motherhood:
traditional responsibilities:
effect(s) on social status:
(does having more kids/sons/daughters give you a social advantage?)
children
males:
traditional responsibilities:
education: (formal, informal, and vocational)
birth order issues: (social value, birthright/inheritance, responsibility
to family members)
females:
traditional responsibilities:
education: (formal, informal, and vocational)
birth order issues: (social value, birthright/inheritance, responsibility
to family members)
elderly:
what defines "old age": (actual age? generation?)
traditional responsibilities:
care of the infirm/senile: (responsibility of family? community? individual?)
widows: (revered and cared for? cast out? pitied? other?)
Social Castes / Groups:
types / basis (birthright,
wealth, education, religion, occupation, etc.)
For each Caste: social status
social responsibilities
possibilities/consequences
of crossing caste lines:
how rigid/formal are caste definitions?
can someone's caste change? how?
are mixed marriages permitted? probable?
Major Religion / Religions:
Diety / dieties:
Other super-natural beings: (angels, demons, spirits,
ghosts, Saints, ancestors, etc.)
Role of magic in this society:
(namely, which schools/branches are available to characters)
Answers to the Big Questions:
where did we come from?
why are we here?
what happens after we die?
how much control do we
have of our own destiny? as individuals? as a people?
leadership/priesthood
priorities: (is the emphasis on rites/rituals?
proselyting/conversion? service? tithes/offerings?)
value system: (what is most important: honor, faith,
service, courage, honesty, cunning, wisdom, etc.)
taboos: (what is forbidden? how strong are the
taboos and what are perceived/actual consequences for violation of
such?)
rites/rituals
birth
initiation
marriage
death
(others: include frequency
as well as nature of ceremony)
holidays/holy days
festivals
Community Life
General Community Style: (towns/cities, small villages,
nomadic, etc.)
Types of dwellings and buildings: (individual homes;
communal living - by gender, family group, or whatever; apartment-like;
family compounds; etc.)
Most Common Means of Economic Support: (farm,
fish/hunt, forage, skilled labor, trade, military/religious service)(adding
a % of people/families supported by each general category might be
handy)
Other (less common) Occupations:
Local Money/Barter System:
Domestic Government:
Kingdom-Level Government system: (who holds ultimate authority?)
[Any figurehead/traditional but non-functional government positions?]
Local Government System: (who actually runs a town/village/clan/etc.?)
[Religious Influence on Government:]
Law Enforcement/Judicial:
Kingdom vs. Local:
[Religious Influence on Judicial:]
Definition and Consequences of Serious Crime:
(murder, sexual crimes,
battery, larceny, lying/fraud)
If detention is a possible punishment, how is this
handled?
Rights of Accuser and Accused? (and who has burden
of proof?)
How are "outsider" (non-resident) criminals handled?
If fugitive from another
Kingdom? (extradition?)
Miscellaneous "Color"
Arts:
What place does formal
"art for art's sake" have in this society?
What folk-arts exist? (folk
art = a practical item made beautiful - like a quilt, furniture, clothes,
pottery, or whatever)
(Note: this definition
of folk art is my own arbitrary decision for the purposes of this
document only. I have taken various college courses on the topic,
and the debate over what defines "folk art" versus "fine art" and
so on is complicated and seemingly endless....)
Are art objects a trade
item?
Foods:
Is this region known for
a particular culinary style? (describe it)
If so, how famous?
Is this region a supplier
of any rare foods/delicacies? (could be anything from truffles to
opium)
Clothing:
Standard Costume: (list
any difference in male/femal garb, etc.)
Any religious significance/relationship?
Function vs. Fashion: (likely
to be related to wealth)
Is the region known for
a particular clothing style?
Is Cloth or Clothing a
significant trade item?
Other Possible Considerations:
Agriculture:
Animal Husbandry:
Science/Magic:
Technology:
Communications:
Transportation:
Medicine: