This is a work in progress. Last updated 11/19/01: new info about
the Batayan religion of Morea
10/30/01 - Statistical information and such updated to Runesword II
Around 330 of the Second Age, a group belonging
to an independently minded religious sect, decided they wanted to
set up their own kingdom. Other groups soon started proclaiming independence,
too, and attempting to set up their own societies. However, because
the people still occupied the same basic region of land, conflict
quickly arose. The many small and large conflicts that followed over
about 30 years are called the Splinter Wars. By the end of
this time, various groups had left the main continent, including members
of the Bataya sect, who sailed due east and settled on a large island/small
continent across the sea, Morea. Though Jafra Ulshek the Magnificent,
his armies and his magicians, had set up a substantial empire in the
West, and even forced Kyparrisia and Argos to sign treaties and pay
tribute, the Moreans refused to cooperate. At the time, they were
not a particularly large or powerful group, and since they were so
far away, Jafra I decided to ignore them for a while....
The first Moreans were a group of nine family-clans
(about 200 people) who settled the western Morea coastline. A few
other groups also colonized sections of this new island/continent,
but the dominant culture of Households, Clans, etc., was established
by the early coastal communities, along with the dominance of the
Bataya religion. Perhaps because of their independent
personalities, enhanced by a strong belief in personal/family
honor, it didn't take long for a certain amount of in-fighting to
crop up. In fact, this was the beginning of their common reputation
as a rather barbaric group of people. Their warring nature (and reputation)
were fueled as they managed to rebuff several Jafran invasions over
the next few centuries. In a couple of instances, Morean war-bands
not only defeated the invading forces, but followed up with retaliatory
raids on the Jafran mainland. If not for the sea between Jafra and
Morea, it is likely only one of the two nations would have survived
beyond the early years of the Third Age.
During the Third age, as the Dreamers began
to emerge, they naturally rose to power in Morea, as in other nations.
Because Dreamers could be born into any family, seemingly at random,
they began forming a group/association outside of the standard household/clan
system. Some of the religious leaders were a bit suspicious (and very
jealous), but had little success in preventing this group from growing
in social and political power. When, around 310 of the Third Age,
some powerful Dreamers began to rebel against their traditions and
gain extraordinary power by diverting the backlash of their magic
onto their foes, the general Morean populace was caught very off-guard.
Because there had never been any real central kingdom-wide government
established, there was no way to resist this unpleasant power-shift.
The rebel Dreamers quickly overwhelmed those Dreamers who held to
tradition, and began establishing their control over the clans and
people as a whole.
The Dreamer take-over was interrupted when an insane
Eternal, the Unspeakable Undernight, and other Eternals came
in great ships with their armies of hideous mutant beast and invaded
the Jafran mainland. Smaller groups attacked Kyparrisia and Morea.
The Moreans (like everyone else) scrambled to rally all available
forces to resist this invasion. Since the invading force
that made it all the way to Morea was a mere fraction of the invading
force, and the Moreans in general were fairly well-versed in warfare,
the invaders didn't get too far. There were heavy losses, to be sure,
but with as the Eternals' weaknesses to steel and magic were discovered,
they were driven back and pretty much wiped out. In the meantime,
many of the rebel Dreamers, including the most powerful of the Dreamer
leaders in Morea, had gone to the Jafran mainland to help their brethren
push back the major invasion there. Jafran history records: "The warring
factions of Dreamers gathered together, as did the mortals, united
against a common enemy and commanded by Dreamer Tul'Shar, the greatest
general of the Age. Tul'Shar outflanked and outwitted the Undernight
in battle after battle, against steep odds. The Eternals, previously
thought unbeatable, were driven back, their remnants sailing back
to the Land Beyond."
Some historians claim that Tul'Shar, touched by
the comradery of his fellows in the face of a great enemy, renounced
his former ways and vowed to become a suffering Dreamer, to live in
the traditional way of the elder Dreamers. These scholars say there
was a chance that the rest of the Dreamers might have likewise
repented, had they been given the chance. However, Tul'Shar's own
wife turned against him and betrayed him to Fulk the Black. This Andorian
duke had him publicly tortured and killed. Fulk then pressed forward
with a movement he called the Cleansing Wind, or extermination
of all Dreamers.
As for the Dreamers in Morea, they met with a remarkably
similar fate. Having defeated the Eternals, their ancient enemies
of old, the Morean people then turned on the Dreamers, who they blamed
for the Eternals' invasion. The fact that the Dreamers who sailed
away to "fight the Eternals" never returned just strengthened the
wide-spread rumor that they were really going to
join the Eternals' armies. The Batayan (religious) leaders in Morea
had been secretly organizing themselves for a number of years in preparation
to challenge the Dreamers, and quickly stepped up to assume leadership
of the enraged populace. Batayan priests declared that all Dreamers
were cursed with demon blood, and must be killed. War-bands
quickly formed and attacked any remaining Dreamer strongholds, and
over the next several years, virtually all Dreamers were driven off
or killed.
The re-birth of a "national identity" during the
conflicts with the Eternals, and then the Dreamers, has had a lasting
effect on Morean society. Clans still rule their members with a large
degree of autonomy, but the religious leaders, who have always helped
mediate conflicts, treaties, and other dealings between Clans, now
act almost as a pseudo-government for the nation as a whole. Batayan
priests/preachers are putting new emphasis on loyalty to the Morean
people as a whole, rather than preaching loyalty only to Clan and
Kin. Inter-clan violence is much more rare in modern Morea than in
past times - rivalries still abound, but attacks on "enemies" tend
to be of a social/political nature most of the time.
Another recent trend since the resolution of the
Eternal and Dreamer conflicts is renewed hostility toward Jafra (and
its allies). The Moreans hold a grudge for past grievances, and also
have a renewed determination to prevent any future assaults on their
independence. Encouraged by the Batayan leaders, bands of Dan‘ap
and other young warriors have begun raiding the Jafran continent with
increasing frequency. Some bands go to launch a series of guerilla-type
attacks aimed at causing as much destruction and chaos as possible
(including taking any portable loot and destroying everything else).
Other, more select bands, may attempt to infiltrate deeper into Jafran
territories for various purposes: espionage, assassination, sabotage
or other actions designed to degrade Jafra's economic and political
power base. Rumors that a much larger scale attack may come in the
next few years are not discouraged....
**Note: Basic information
on Eternian History as a whole was, of course, taken from the Runesword
Guide, by Dan and Adam
See also:Morea - kingdom info